70 copy-paste items in this section.
CRT scanlines with a soft rolling band and optional flicker. Pure CSS overlay.
Synthwave perspective grid scrolling toward the viewer, with a glowing horizon fade. Pure CSS.
Animated film grain overlay built from SVG turbulence, cycling through four pre-rendered frames.
Worn tape look: drifting tracking bands, cyan and magenta color bleed, and a tiny vertical jitter.
Soft aurora background of blurred gradient blobs drifting slowly. Pure CSS.
Classic plasma: a small buffer of interfering sine waves mapped through a color gradient and upscaled smooth. Canvas, no dependencies.
Drifting dots joined by faint lines when they are close, gently pushed away by the pointer. Constellation style.
Volumetric light rays fanning out from a point near the top, slowly swaying and pulsing with a radial falloff and additive blending.
Diagonal light beams sweeping slowly across a dark background, with soft edges and a gentle shimmer. Canvas 2D, additive blending.
A starfield tunnel: stars streak out from a vanishing point with blurred trails, and accelerate on press or boost.
Layered sine waves filled with soft gradients that drift and breathe, like folded fabric.
“We are all in the gutter, but some of us are looking at the stars.”
A shower of shooting stars with fading tails over a faint, twinkling star field. Pure CSS, fills its positioned parent.
A living mesh gradient: large blurred color fields drift on independent looping paths and blend where they meet, with optional film grain.
Chase the lights
Aurora curtains made of fine vertical rays that sway and shimmer over a night ridge, with twinkling stars and a light film grain. Pure CSS and SVG, no canvas.
Every event, one pipeline
A bundle of SVG curves that crosses the frame and twists through a pinch point, with bright glints racing along random strands. The whole bundle breathes slowly.
A survey map of slowly reshaping hills: nested contour lines that merge where hills meet, bolder index lines with elevation labels, summit markers and edge ticks.
Launch Week
A 3D starfield that cruises, spools up into streaking light speed with a blue-shifted core, then drops out with a flash. Can also hold a fixed warp level.
Color thatmoves with you
A smooth mesh gradient whose color points drift on their own paths, drawn with the lattice and handles of a design tool. One handle at a time is selected and shows its color value.
Slow mornings
Warm color fields that drift and blend under a heavy, tactile grain with soft mottling, like a risograph print. The grain can flicker like film or stay still.
Deploy on every push
A fine grid lit from the top, with beams of light that shoot along its lines and sparks that flash at the crossings. Beams snap to the grid at any size.
Late Night Radio
Segmented rings that launch from a pulsing core and rotate as they expand, over faint guide circles and a crosshair. Each launch kicks the core.
Sound, shaped by you
Rows of thin lines in perspective that ripple like a sheet of fabric, with near rows hiding the far ones. A swell travels across and lights the crests in the accent color.
Winter Market
Out-of-focus light discs with bright rims that drift upward while a slow focus pull sweeps through the depth, turning near discs into crisp points and far ones into soft glows.
Find the signal in the noise
A dim grid where a spotlight follows the pointer, or roams on its own, and reveals bright lines, crossing dots and glowing tiles that blink on and off.
Spatial audio for every room
Glossy lit spheres with halos that float on slow orbits and change depth, reflected on a dark polished floor below them.
A new day for your data
A sun rising behind the curved edge of a planet: the atmosphere rim brightens, a lens streak spreads along the horizon and the stars fade. Loops or rises once and holds.
Fall asleep in twelve minutes
Three layers of shaded clouds, lit on top and tinted underneath, drifting at different speeds over a sky with a low sun glow. Comes in dusk, night and day.
Riso Fair 2026
A moving gradient printed as a two-ink halftone: each ink has its own screen angle and a slight misregistration, and the dots swell and shrink as the tones drift.
Ideas that mergeon their own
Glossy two-tone blobs that drift, merge and split like a lava lamp, with a bright rim and a specular edge where they meet the light. The field is computed at low resolution and scaled up smoothly, so it stays light on the CPU.
Live wind from 4,200 stations
Thousands of particles follow a slowly shifting vector field and leave fading trails, tinted from one color to another by their heading. The pointer stirs a local eddy into the current.
Shardedby default
A tiling of drifting Voronoi cells separated by thin gaps, each shaded like a glass tile. Cells light up one by one, a soft band sweeps across them, and the cell under the pointer glows.
Sound that moves with you
A perspective sea of dots rolling under interfering swells, with crests brightening toward the accent color and the far rows fading into fog at the horizon.
0 threats in 2.1M events
Falling columns of glyphs on three depth planes, with bright flickering heads, long fading tails and a slow scan line that lifts the glyphs it crosses. Choose hex, binary, block or symbol glyphs, or pass your own.
Compute that runs where your users are
A procedurally routed circuit board with 45-degree traces, pads and chip packages. Pulses of light travel along the traces and flash the pad they arrive at.
Mercury 02
A slowly warping surface of polished chrome with sky, horizon and ground reflections banded across the folds, lightly tinted by an accent color.
The silkcollection
A sheet of satin rippling in a slow breeze, lit per facet with soft diffuse light and a narrow sheen that slides along the folds.
Your keys, cut in glass
A low-poly crystal surface whose facets breathe in depth while a light orbits above them. Facets that face the light glint, and a diagonal shimmer passes over the whole surface.
Storm alerts,minutes earlier
A night storm with branching bolts that strike at random intervals, light up the clouds with a restrike and fade, over a layer of slanted rain.
Summer nights, booked
Warm fireflies wander over a dusk meadow and blink on their own rhythms. Distant ones glow behind the grass and near ones float in front of it.
Warp 4.0
Segmented rings rush toward the viewer through a twisting tunnel whose far end sways, with sparks spiraling along the walls and a glowing core.
1,284 nodes online
A honeycomb grid where pulses ripple out from random cells, lighting outlines with a sharp leading edge and a slow afterglow. Moving or tapping the pointer sends a pulse from that spot.
18 vessels in range
A phosphor radar display with range rings, bearing ticks and a rotating sweep. Contacts flare as the beam passes and fade until the next turn, some with track labels.
Your genome, read in 48 hours
Double-helix threads cross the frame at different depths, twisting continuously with base-pair rungs between the strands and depth shading on every segment.
Sound you can see
A dark, glossy liquid-metal pool whose blobs rise toward the pointer and grow a crown of magnetic spikes, shaded with specular highlights.
Breathe in for four
Wide pastel aurora curtains that drift slowly, with a gentle bloom that follows the pointer and tiny motes floating upward.
Arcane Gate
Concentric glowing rings carrying orbiting glyph marks, each ring spinning at its own speed. The pointer tilts the whole system in 3D.
A flat grid crossed by a horizontal and a vertical scan line. The cell under the pointer lights up and leaves a trail of fading cells.
Chromatic 27
Saturated ribbons of color that flow across the area, twisting as they go and bending around a warp field that follows the pointer.
Spectrum 4 is here
A slowly rotating burst of light rays that split into spectrum colors from a bright core that follows the pointer.
A wall of scrolling terminal output that tears, glitches and flickers now and then. Glyphs near the pointer brighten and scramble.
Woven in motion
A tiled pattern of stripes, checks or diamonds warped by travelling sine waves. Cells near the pointer lean toward it and pick up the accent color.
Venetian Hours
Mara Quell · Low Tide Sessions
Rows of thin vertical slats that turn and catch the light in a rolling wave. A bright crest follows the pointer across them.
Sync that feels like silk
Translucent strands that drift on smooth noise and leave faint trails behind them. Strands thicken and glow where the pointer passes.
Channel 03
Test transmission
An old tube screen: curved frame, scanlines, color fringing, flicker and a rolling bar. The pointer pushes a lens of distortion across the glass. Shows an animated test pattern when it has no children.
Sat 14 Dec · 23:00
Warehouse 09
Okaru, Lune Vega, Pitch Black Club
A grid of squares that flash neon colors in rings spreading out from the pointer. Pulses fire on their own while nobody is touching it, and a click sends a bigger wave.
A beam sweeps back and forth over a grid of dots, lighting cells as it passes and marking a few as detected. The pointer takes hold of the beam.
Every thread counts
Map how your team really connects
A spider web strung to the edges with a knot in the middle. Moving the pointer across a thread plucks it, and the vibration travels through the web before it settles.
A tilted spiral galaxy of thousands of twinkling stars with a warm core and dark dust lanes, turning slowly. The pointer shifts the depth layers and parts the stars around it.
A dark translucent veil of drifting smoke with faint colored light at its edges. The pointer lifts a ragged, glowing tear in it that stretches as it moves.
Fabric, woven to order.
Dozens of long, thin threads flowing across the area in offset waves, with a highlight that slides along each one. The pointer combs through them and pushes them apart.
Stacked translucent waves in depth with gradient fills and soft crest lines, rolling gently. The wave closest to the pointer rises toward it.
A tilted wall of gradient tiles with small charts and cards, its rows sliding in alternating directions. Rows under the pointer speed up and brighten.
A fine line grid that bulges around the pointer like a magnifying lens, with a soft accent glow where it bends. Drifts on its own until the pointer arrives.
A field of short strokes that turn to face the pointer like iron filings around a magnet. Without a pointer they follow a slow swirl.
Every pixel, in its place.
A dense grid of dots that swell and scatter away from the pointer, then spring back into place with a little overshoot.
Still waters
A dark water surface where the pointer leaves trails of wavy rings and a click drops a stone. Raindrops fall on their own while nobody is touching it.
Colors that move
Soft pastel clouds that drift on a slow current and get swept along by the speed and direction of the pointer, leaving a colored wake.
Contour lines of a slowly shifting terrain, like a living survey map. The pointer raises a hill that pulls the lines into rings around it.
Night Transit
Glowing rounded frames fly out of the distance in an endless tunnel. The vanishing point leans toward the pointer.
Reconnecting to node 12
A wall of monospaced characters that keep flickering into new glyphs and colors, with short glitch bursts along a row. Letters brighten around the pointer.